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Summer Design Days

Summer Design Days, you will explore a wide range of art and design disciplines through hands-on projects in dynamic workshops led by our world-class faculty for High School students.
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  4. Summer Design Days

An exciting summer design experience at University of Idaho

Summer Design Days is an annual event held on the University of Idaho Moscow campus. High school student participants experience a wide range of art and design disciplines through dynamic workshops led by world-class faculty and work on their own personal projects. Participants will have a true college campus experience, staying on campus for four days, engaging with design professionals and connecting with other students who share their interests.

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  • Summer Design Days

Contact us

For more information about SDD programming or registration, call us at 208-885-1186 or email us below.

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Event details

  • Dates: June 2026
  • Location: University of Idaho, Moscow Campus
  • Registration deadline: June 10, 2026
  • In-person camp fee: $400 (includes four workshops, planned activities, art supplies, room and board)
  • Virtual camp fee: $150 (includes two live virtual workshops)

Note: Full reimbursement is only offered through June 11. If you are local and not staying overnight on campus, please contact sdd@uidaho.edu for an adjusted rate.

Explore majors

Participants will have the opportunity to explore various design-related disciplines, including:

  • Architecture
  • Art and design
  • Interior architecture and design
  • Environmental design
  • Virtual technology and design
  • Apparel, textiles and design

Note: The College of Agricultural and Life Sciences partners with the College of Art and Architecture to offer workshops in apparel, textiles and design.

Make. Design. Create.

Workshops

Summer Design Days students will engage in a variety of hands-on workshops led by faculty and current college students, providing a glimpse into the creative processes and educational pathways within the College of Art and Architecture.

Apparel, textiles and design
Thursday

Pattern Magic Origami Paper Clothing – (Workshop 1: 9:30 a.m. to 12:15 p.m.):
Learn about patternmaking, draping and origami style clothing in this apparel, textiles and design workshop. Create a paper 3D garment using the Japanese Bunka pattern drafting method using origami style garment patterns and half scale dress forms.

Browzwear 3D Apparel Design – (Workshop 2: 1:45-5 p.m.):
See how garments can be designed and fit onto models before having to cut into fabric using 3D apparel software. Customize an avatar, select pre-drafting garment designs and alter the fit and appearance of the garment using apparel industry technology.

Friday

Embroidery – (Workshop 3: 9:30 a.m. to 12:15 p.m.): 
Explore the art of hand embroidery, learn basic stitches and play with creative techniques to personalize apparel.

Marbling Dye Technique – (Workshop 4: 1:45-4 p.m.): 
Learn how to transform textiles and make custom art prints using marbling dye techniques.

Architecture
Thursday

Block Parti – (Workshop 1: 9:30 a.m. to 12:15 p.m.) 
This workshop will focus on the classic architecture parti. Partis were first introduced in the Ecole des Beaux-Arts (School of Fine Arts) during the 18th and 19th centuries. A parti is an organizing thought or principle. In architecture, it represents the basic idea or scheme that a building design is based on, guiding decisions and informing the overall layout, form and aesthetics.

Micro Block – (Workshop 2: 1:45-5 p.m.) 
This workshop builds upon the compositional and organizational foundation of Block Parti. Participants will use various materials to create massing structures for their ideal neighborhood block.

Friday

Making Room: Moving Into the Drawing Workspace – (Workshop 3: 9:30 a.m. to 12:15 p.m.) 
This workshop will introduce the beginnings of architectural world-building with emphasis placed on orthographic projection as the vehicle to build a room by identifying spatial conditions in the drawing workspace.

Room with a View: Moving Out of the Drawing Workspace – (Workshop 4: 1:45-4 p.m.) 
This workshop will further explore architectural world-building by moving out of the drawing workspace with emphasis placed on physical model making to ground a view in a particular context.  

Art and design
Thursday

Graphic Design: Transformative Type – (Workshop 1: 9:30 a.m. to 12:15 p.m.) 
Using Adobe Illustrator, participants will explore the expressive potentials of type as shape. Through the learning of a few key digital tools along with compositional strategies using the principles of design, participants will develop an artwork that visually conveys the impact of the words they are representing. Final designs will be printed at the end of the workshop.

Mixed Media Accordion Books – (Workshop 2: 1:45-5 p.m.)
Participants will use mixed media approaches including drawing, watercolor, collage and relief print to create a cohesive composition in an Accordion Book format.

Friday

Expressive Drawing – (Workshop 3: 9:30 a.m. to 12:15 p.m.)
Using soft colored pastels students will learn and practice the fundamentals of expressive drawing, color theory and color mixing. In the workshop they will create an expressive exciting self-portrait.

Printmaking – (Workshop 4: 1:45 - 4 p.m.)
This screen-printing session would have a variety (~6) of prepared silkscreen images developed on screens and ready to print at stations in the printmaking studio. Students will become familiar with the printing process on paper as they combine and layer images and create new color and form combinations through overlapping ink films. Time permitting, the second part of this day might involve printing a single-color image on T-shirts, tote bags or flat fabric.

Interior architecture and design
Thursday

Contextual Clues in Space + Place –  (Workshop 1: 9:30 a.m. to 12:15 p.m.)
What drives design? In interior architecture and design, our mission is to create environments that encourage meaningful moments and respond to user needs and aspirations. This workshop explores the role that precedents play in the design process. Like an archaeologist, learn how designers analyze existing everyday spaces then uncover and interpret layers of meaning to inform and inspire future design solutions.

Creatively Designing Furniture – (Workshop 2: 1:45-5 p.m.)
Furniture is one of the most important factors in any habitable setting and its design can make or break a space. This workshop begins by examining an existing object and then deconstructing and transforming it into a unique furniture design. From concept and ideation to drawing and model-building, participants will follow the design process to rethink and reuse this kit of parts for a new purpose, finishing with a final physical scale model of their creation.

Friday

Making Room: Moving In and Out the Drawing Workspace – (Workshop 3: 9:30 a.m. to 12:15 p.m.) 
Making Room will introduce how one can interact within spatial design considerations, using the drawing workspace to move in and out of the page at varying scales through the completion of different types of drawings. Students will explore a connective space that we commonly use in our daily lives and will investigate how we design for where we come from – and where we want to go – in an interdisciplinary fashion.

Modeling to Communicate the Idea – (Workshop 4: 1:45-4 p.m.)
Communicating in design is one of the most important skills one can learn, especially between two and three-dimensional work. This workshop will explore world-building in the design environment by jumping between the drawing board and the real world in the form of a physical model that demonstrates space. Students will employ a particular drawn perspective that gives them clear context clues as to how something would be built to scale.

Landscape architecture
Thursday

Designing a City Park – (Workshop 1: 9:30 a.m. to 12:15 p.m.)
Design your own city park. Will it include a playground, an amphitheater, pickleball courts, a skate park and/or a picnic area? You can also include paths and trails, a lighted fountain or water feature and a teen hang out zone. From New York City’s Central Park and San Francisco’s Golden Gate Park to the Gardens of Versailles, landscape architects design projects, including great parks, help to define communities. Prior to the design workshop we’ll look at some great parks from around the world for inspiration.

Designing Streets for People – (Workshop 2: 1:45-5 p.m.)
For decades, streets were designed with the car in mind. However, over the last decade, we have been finding new ways to get the most out of our streets by designing them for people and not just for cars. This workshop session will explore all the innovative ways streets can be designed to support vibrant downtowns and neighborhood centers — as shared streets or festival streets, incorporating parklets and with streetscape elements, such as street trees that thrive in urban environments, furnishings, pedestrian scale lighting, public art, and more. We’ll review some examples of streetscapes from Idaho and throughout the world prior to giving students the opportunity to design their own multimodal street and streetscape project.

Friday

Designs that Connect People Together with Nature – (Workshop 3: 9:30 a.m. to 12:15 p.m.)
Some places in nature, such as our national parks, river corridors, wetlands and other natural resource lands, are already beautiful places that don’t need to be “designed.” However, enhancing the ways that people can interact with these places and the natural experiences they offer requires some special consideration and skill. This workshop session will explore examples of national park projects, state parks and greenways and then will give students opportunities to design human scale features and connecting pathways and hubs of activity, education and interpretation in these locations to better connect people with nature.

Virtual technology and design
Thursday

Character Animation – (Workshop 1: 9:30 a.m. to 12:15 p.m.)
Design a character animation in the style of your choice: hand drawn, anime, grease pencil, realistic or another form that excites you. You will discover how to animate your characters using motion capture and to animate scenes in two or three dimensions. The creation you produce during the workshop will be rendered as animations that you can take with you and share with friends.

Friday

Visualizing a Story – (Workshop 3: 9:30 a.m. to 12:15 p.m.)
What is your story? Be a storyteller and film director for a virtual production studio. Discover ways to recreate the environment of your story while exploring storyboarding and filming inside a virtual world. Watch as your story evolves from a short text to your visual interpretation. Your finished product will be a virtual environment that you can share with others.

Alien Plant Design – (Workshop 4: 1:45-4 p.m.)
In this workshop, students can design and create their own alien plants using clay and other materials. After completing their designs, participants will utilize LiDAR and photogrammetry technology to scan their plants and import them into a virtual environment. Once in the virtual space, students will be able to navigate and explore the various plants they created using an avatar.

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College of Art and Architecture

Email: caa@uidaho.edu
Phone: 208-885-4409
Fax: 208-885-9428
Mailing Address:

875 Perimeter Drive
MS 2461
Moscow, ID 83844-2461

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