Dave Gottwald coordinates the Interaction Design emphasis of the Art + Design program at the University of Idaho. He is an award-winning visual designer, design educator, and writer with extensive experience in design for user experience and interaction, print and digital media, and within the built environment. Dave teaches UI/UX for mobile, experiential design for the built environment, exhibit design, typography, digital imaging, and design history. His research explores the theming of consumer spaces, the genealogy and taxonomy of thematic design, and the liminal blur between the built environment and the virtual.
Dave is co-editor and a contributor for Virtual Interiorities: New Approaches to Virtuality in Gamespaces and the Built Environment, forthcoming from Carnegie Mellon ETC Press. The collection links ongoing discussions in the humanities, film, game studies, architecture, and design disciplines under the aegis of what “virtual” means in a socio-spatial context. He has been published in The International Journal of Architectonic, Spatial, and Environmental Design, The International Journal of the Constructed Environment, The International Journal of the Image, and Landscape Research Record. Along with Greg Turner-Rahman, he was the recipient of the 2019 Design Incubation Writing Fellowship and the 2020 Constructed Environment International Award for Excellence for their current collaboration, Theme Parks, Video Games, and Evolving Notions of Space: The End of Architecture (forthcoming, Intellect Books / The University of Chicago Press).
B.A. History, California State University, 2001.
M.F.A. Graphic Design, Academy of Art University, 2009.