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College of Art and Architecture

Mailing Address:
875 Perimeter Drive 
MS 2461 
Moscow, ID 83844-2461

Phone: 208-885-1186

Fax: 208-885-9428

Email: sdd@uidaho.edu

Workshops

Moscow Campus Workshops

Participants will select four workshops, one at each of the following session times. Most workshops within a discipline build consecutively, but they can also be take separately.

See a draft camp schedule (PDF)

Thursday, June 23
Workshop 1: 8:45 a.m.
Workshop 2: 1:15 p.m.

Friday, June 24
Workshop 3: 9 a.m.
Workshop 4: 1:15 p.m.

Thursday

Sashiko/ Visible Mending - 8:45 a.m.
Stitching with a needle and thread is an ancient process that transcends time. This workshop elevates the humble needle and thread to a decorative tool as participants learn about sashiko stitching and visible mending strategies.

Tapestry Weaving and Found Object Weaving - 1:15 p.m.
Woven textiles use a variety of structures and processes that produce wildly different fabrics. Participants will learn several weaving techniques and have the opportunity to use tapestry and found item looms.

Friday

Zipper Pouch Sewing Construction - 9 a.m.
In this workshop, participants will learn how to construct a lined zipper bag with boxed corners from start to finish using sewing machines. We will focus on fabric selection, accurate cutting techniques, zipper application, and the order of operations/ method in which the product is constructed.

Padlet Concept & Color Board Building - 1:15 p.m.
Designers visually communicate concept and color ideas through image boards. Using free online resources, we will build an apparel-oriented concept mood board and color mood board. Participants will also learn about other free online apparel and fashion design resources.

Thursday

The Spaghetti Marshmallow Challenge - 8:45 a.m.
This workshop presents a classic activity for beginners in design thinking. Students will work in groups of 3-4 and will have the opportunity to experience what it's like to design and construct an intervention as part of a team. The challenge is to create the tallest free-standing structure in 25 minutes using no more than 20 sticks of spaghetti, one yard of tape, one yard of string, and 3 marshmallows.

Collage as Architecture - 1:15 p.m.
This workshop will introduce compositional and organizational foundations as a method of design thinking in Architecture. Students will use newspapers, magazines, and digital images to create an 11"x17" composite of social issues today.

Friday

Sketching for Site Analysis - 9 a.m.
In this workshop, students will explore using different sketching types to analyze sites on campus. There will be a presentation on the techniques used in design sketching, including color/light, subject/object, blatant/latent, context, narrative and human figures. Students will them apply these concepts during an outdoor sketching exercise on campus.

Pavilion for a Cause - 1:15 p.m.
This exercise involves the use of a 3-D program to design an intervention on a site on campus. Using principles of volume, geometry and void, students will design a space of advocacy for a cause of their choice.

Note: There is no Thursday morning workshop in Art + Design

Thursday

Drawing for Visual Storytelling - 1:15 p.m.
Learn to draw fun and unique characters and environments. In this workshop, students will use professional software create, color and refine images.

Friday

Paper Cutting Process and Play + Piecing it Together through Collage - 9 a.m.
Explore techniques for creating layered works using cut paper and collage processes.

Making Posters and Graphics - 1:15 p.m.
Students will photograph or scan their artwork and mix it with digital images. With the addition of text and effects, we will use our artwork to make posters and social media graphics.

Thursday

Meaningful Moments in Place and Time - 1:15 p.m.
What is at the center of any design? What drives design? What inspires timelessness? Human beings are inside interior spaces 87-90% of their lives. As interior architects and designers, our mission is to design spaces that encourage daily meaningful moments and respond to user needs and aspirations. Bring your imagination and passion to this hands-on workshop that gives you a glimpse of how interior architects and designers work.

Friday

Communicating Design - 9 a.m.
Communication is storytelling in multiple “languages:” sketching, photography, model making, rendering, verbal, etc. Communication to designers is a fluid language of seeing, relating, exploring, creating and sharing. Interior architects and designers use various modes of hands-on communication to capture essence of spaces and places that inspire their designs, explore creative problem solving, communicate solutions to clients and design teams and promote their brand and identity. In this workshop, discover your set of tools that guide your third place design storytelling and your unique brand.

Note: There are no Thursday workshops in Landscape Architecture.

Friday

Designing the Built and Natural Environment - 8:45 a.m.
In this workshop you will design a city park! Will it include a skate park, an amphitheater, or a plaza for events? Maybe it will include bike trails, a playground, or a lighted fountain. From New York City’s Central Park and San Francisco’s Golden Gate Park to the Gardens of Versailles, landscape architects design projects that define a community, including great parks! This workshop will show you how professional landscape architects create designs that bring people and the natural environment together.

Graphic Representation of Design - 1:15 p.m.
In this workshop, you will learn the principles of how to show your design for high impact using plan view graphics and section elevations to create an effective presentation board.

Thursday

Digital Design - 8:45 a.m.
Explore digital painting, designing a video game and animation of a 3-D character. You will be introduced to the following creative software: Substance Painter, Autodesk Maya or Blender and Unreal.

Virtual Reality - 1:15 p.m.
Animate a 3-D character and import it inside a virtual world. Explore a virtual reality experience inside Zoom video conferencing.

Friday

Storytelling and Games - 9 a.m.
Walk around in virtual reality. Tell a very short story by creating a video game inside a virtual world.

Show and Tell - 1:15 p.m.
Present your creations inside a virtual world and share your stories, drawings and animations.

Virtual Camp Workshops

Participants will select two workshops. All times are in Pacific time.

All workshops will be offered via Zoom, a free videoconferencing software. The only requirements to participate are an internet connection and a computer with videoconferencing capabilities. Instructions for connecting to the workshops will be sent out after registration.

Any needed design supplies will be mailed to your residence prior to the camp. For workshops that require software, free or commonly used products will be used.

Friday

Padlet Concept & Color Board Building - 1:15 p.m. Pacific time
Designers visually communicate concept and color ideas through image boards. Using free online resources, we will build an apparel-oriented concept mood board and color mood board. Participants will also learn about other free online apparel and fashion design resources.

Thursday

Collage as Architecture - 1:15 p.m. Pacific time
This workshop will introduce compositional and organizational foundations as a method of design thinking in Architecture. Students will use newspapers, magazines, and digital images to create an 11"x17" composite of social issues today.

Friday

Pavilion for a Cause - 1:15 p.m. Pacific time
This exercise involves the use of a 3-D program to design an intervention on a site on campus. Using principles of volume, geometry and void, students will design a space of advocacy for a cause of their choice.

Friday

Designing the Built and Natural Environment - 8:45 a.m.
In this workshop you will design a city park! Will it include a skate park, an amphitheater, or a plaza for events? Maybe it will include bike trails, a playground, or a lighted fountain. From New York City’s Central Park and San Francisco’s Golden Gate Park to the Gardens of Versailles, landscape architects design projects that define a community, including great parks! This workshop will show you how professional landscape architects create designs that bring people and the natural environment together.

Graphic Representation of Design - 1:15 p.m.
In this workshop, you will learn the principles of how to show your design for high impact using plan view graphics and section elevations to create an effective presentation board.

Thursday

Digital Design - 8:45 a.m. Pacific time
Explore digital painting, designing a video game and animation of a 3-D character. You will be introduced to the following creative software: Substance Painter, Autodesk Maya or Blender and Unreal.

Virtual Reality - 1:15 p.m. Pacific time
Animate a 3-D character and import it inside a virtual world. Explore a virtual reality experience inside Zoom video conferencing.

Friday

Storytelling and Games - 9 a.m. Pacific time
Walk around in virtual reality. Tell a very short story by creating a video game inside a virtual world.

Show and Tell - 1:15 p.m. Pacific time
Present your creations inside a virtual world and share your stories, drawings and animations.

 

College of Art and Architecture

Mailing Address:
875 Perimeter Drive 
MS 2461 
Moscow, ID 83844-2461

Phone: 208-885-1186

Fax: 208-885-9428

Email: sdd@uidaho.edu