Realistic Network Modeling Using Minetest
Project Description
Realistic 3D Modeling of Digital Networks and the Internet — Currently, there are no 3D computer-based models of modern computer networks for research and education. Our goal is to establish a basis for a realistic and accurate 3D model of these networks for research and instructional purposes through the game Minetest. Our solution to this problem will be easy to use and allow potential students whose learning method caters to that of a visual learner to flourish in the academic subject of basic computer networking.
Team: NetworkCraft
Members
Benjamin Hallman, Computer Science
Sean Anderson, Computer Science
Sponsor
Daniel Conte de Leon, Dept. of Computer Science
Faculty Advisor
Bruce Bolden, Dept. of Computer Science