Our Information

Gaming, Simulation & Visualization (VTD) 

Phone: (208) 885-7083
Fax: (208) 885-9428
E-mail: vtd@uidaho.edu

University of Idaho
875 Perimeter Drive MS 2491
Moscow, Idaho 83844-2491


John W. Anderson
John Anderson
Associate Professor
Focus Areas: Design Theory/Application and Self identity within cyberspace (Avatar): The Biochemical, Electromechanical and Televirtual embodiment of identity.
» jwa@uidaho.edu
Rayce Bird
Rayce Bird
Studio Instructor
Focus Areas: Concept Art, Digital Painting, Special FX Makeup, 3d Modeling, Sculpting, Illustration, Story Development, User Interface and Game Design.
» View Rayce Bird's Profile
Brian Cleveley
Brian Cleveley
Senior Instructor, Virtual Technology
1) The design and development of interactive, inhabitable, multi-user virtual worlds for non-entertainment purposes. 2) The design and development of serious gaming and simulation applications using multi-user game engine technologies. Phone: (208) 310-1632
» View Brian Cleveley's Profile
Samuel Miller
Samuel Miller
Clinical Assistant Professor, Foundational Technology Coordinator
3D Artist, Generalist, Designer, and Instructor with a strong traditional background who is proficient in many areas of the production of computer graphics. Has extensive experience using current and emerging technologies for the production of gaming, visualization and simulation. With a strong passion and understanding of CG production pipelines for modeling and animation, Professor Miller is also comfortable exploring a trans-disciplinary approach to a digitally integrated design process.
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